Miguel, a 12-year-old kid who lives with his family in the Mexican town of Santa Cecelia and dreams of becoming a singer, is voiced by Anthony Gonzalez in Pixar’s 2017 animated feature film “Coco.”
His family discourages him from pursuing his passion because they are embarrassed by the fact that their great-great-grandfather was an ambitious singer who abandoned them years ago, according to family tradition.
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However, after Miguel steals a curious guitar from the mausoleum of legendary musician Ernesto de la Cruz (Benjamin Bratt) on Dia de los Muertos, he finds himself mistakenly transported to the real Land of the Dead by the spirit of the deceased. Miguel then embarks on a quest to track down his great-great-grandfather and bring him back to life, as well as to gain his family’s permission to pursue a musical career.
As a result of its release, “Coco” gained critical acclaim for its creative tale and visually gorgeous animation, garnering a 97 percent rating from critics on Rotten Tomatoes and an impressive 94 percent audience rating on the website. Additionally, according to Box Office Mojo, the Pixar film grossed more than $800 million at the international box office worldwide.
While Pixar fans are well aware of the studio’s aversion to developing sequels, a second “Coco” is always a possibility, given the success of the original film and the positive feedback it received from critics and moviegoers worldwide. Is there going to be a “Coco 2” at some point? Or will the picture remain a stand-alone narrative for the foreseeable future?
Coco 2 Has Not Been Officially Revealed as of Yet.
Unfortunately, there has been no official confirmation of “Coco 2” from either Disney or Pixar as of this writing. Similarly, there has been no indication from anyone associated with the 2017 animated film “Coco,” such as co-directors Adrian Molina and Lee Unkrich, that a sequel to the film is in the works.
There is a possibility that this is due to delays caused by the COVID-19 epidemic, which has had an impact on productions of all genres in both film and television since March 2020.
As a result, Pixar appears to be quite selective and thoughtful about which of their films they consider worthy of being a sequel to an original story. For example, whereas “Ratatouille” and “Up” have never spawned sequels, “Cars” and “Toy Story” have grown into multi-film franchises throughout the course of their respective careers.
Despite this, all four films have the hallmarks of a sequel-worthy film: positive critical reception (as measured by Rotten Tomatoes), strong box office profits (as measured by The Numbers), and a story that is sufficiently open-ended to warrant a second chapter. While “Coco” checks off all of these conditions, it’s probable that Pixar does not believe Miguel returning to the Land of the Dead would be a successful sequel to the original film.
If “Coco 2” begins production this year, it will be several years before it is released in theatres because Pixar takes several years to conceive and produce their animated feature films (via Harvard Business Review). It is expected that a sequel to “Coco” will be released more than a few years after the first. For now, you may stream “Coco” on Disney+.
Coco is the first feature film with a nine-figure budget to include an entirely Latino ensemble, and it is expected to cost between $175 and $200 million.
Gonzalez first auditioned for the role of Miguel when he was nine years old, and he was cast in the role two years later after another audition. “[Miguel and I] both understand the value of following our dreams and the necessity of following our traditions, so that’s something that I found myself connecting with Miguel on a deep level,” Gonzalez said of his character.
When the film was in pre-production, it was originally planned for Miguel to be spoken by a young boy named Emilio Fuentes, but he was removed from the role as his voice deepened as a result of puberty throughout the course of the film’s development.
It was announced in 2016 by the Coco team that Gael Garcia Bernal, Benjamin Bratt, Renée Victor and Anthony Gonzalez would be providing the voices for the film’s characters, and they were right!
When Bratt realised that Disney-Pixar planned to develop a picture about Latin culture, he was “touched.” Bratt, who portrayed De la Cruz, said he was “inspired.” Disney authorities kept a tight eye on Bernal’s gestures and expressions as he spoke the characters and used their feedback to help him create the animation for Héctor.
Ernesto De la Cruz was voiced by Bratt, who described the character as “the Mexican Frank Sinatra” and “a larger-than-life presence.” Bratt watched videos of Mexican actors who were similar to him, such Jorge Negrete and Pedro Infante, on the recommendation of the producers.
Bratt identified physical similarities between the character and his father, as well as “swagger and confidence,” and he worked on the film as a tribute to his father. Alanna Ubach performed the voice of Mama Imelda, who was created by Alanna Ubach. Ubach said that the film “is [paying] attention to one quality that all Latin families throughout the world do share in common, and that is the value of family and the importance of respecting it.”
Mama Imelda‘s voice was impacted by Ubach’s mother Flora, who was a “deep influence on [her] life,” according to Mama Imelda herself. Ubach believed her ta was the family’s matriarch, and she dedicated the film to her ta, who had passed away.
The box office is open.
Coco grossed $210.5 million in the United States and Canada and $597.4 million in other countries, for a worldwide total of $807.8 million. The film was directed by Christopher Nolan and produced by Christopher Nolan.